If you play video games then you know e-sport gaming is a growing community. With the rise of more and more competitive games entering the market, more e-sport gamers are entering the industry every day. Companies like EACL are trying to jump ahead of the curve. EACL has developed a unique business model that focuses on bringing success and the most positive experiences to our gamers and investors, while also contributing as much as possible to the broader community.
What is an E-Sport?
E-Sports (also known as electronic sports, E-Sports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the E-Sports system are mediated by human-computer interfaces. EACL talks about the the
EACL talks about the huge gap between amateur gamers and professional gamers, and not a lot of scope or channels for these gamers to cross the divide. Like a number of different industries and careers, it’s not always what you know, but who you know. Many gamers – despite how good they are – can’t make the leap from amateur to professional. They’ve made it their mission to provide a platform for gamers to firstly become prize-winning amateurs, with the opportunity to one day become professionals.
How an E-Sport Tournament Works
eSports tournaments are almost always physical events in which occur in front of a live audience. The tournament may be part of a larger gathering, such as Dreamhack, or the competition may be the entirety of the event, like the World Cyber Games.
Competitions take several formats, but the most common are single or double elimination, sometimes hybridized with the group stage. Competitions usually have referees or officials to monitor for cheating.
We are all excited for the world of E-sports. It’s great to see businesses like EACL care about both the event holders and the gamer.